{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Ftech.sumzap.co.jp%2Fentry%2Funity-texture-import-ruler\" title=\"\u30eb\u30fc\u30eb\u30d9\u30fc\u30b9\u3067 Texture / SpriteAtlas \u306e\u30a4\u30f3\u30dd\u30fc\u30c8\u8a2d\u5b9a\u3092\u81ea\u52d5\u5316\u3059\u308b\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u306e\u8a2d\u8a08\u3068\u5b9f\u88c5 - Sumzap Engineering Blog\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","url":"https://tech.sumzap.co.jp/entry/unity-texture-import-ruler","blog_title":"Sumzap Engineering Blog","published":"2026-09-18 10:00:00","version":"1.0","description":"\u76ee\u6b21 \u306f\u3058\u3081\u306b \u306a\u305c\u4f5c\u3063\u305f\u306e\u304b \u5168\u4f53\u50cf \u30eb\u30fc\u30eb\u3068\u30de\u30c3\u30c1\u5224\u5b9a\u306e\u4ed5\u7d44\u307f \u65e9\u3044\u8005\u52dd\u3061\u306e\u512a\u5148\u5ea6 \u30d5\u30a3\u30eb\u30bf\u306e\u7a2e\u985e OverrideValue \u306b\u3088\u308b\u5b89\u5168\u306a\u90e8\u5206\u4e0a\u66f8\u304d \u30d7\u30e9\u30c3\u30c8\u30d5\u30a9\u30fc\u30e0\u5225\u30eb\u30fc\u30eb\u3068 MaxSize \u306e Ratio \u30e2\u30fc\u30c9 SpriteAtlas \u3078\u306e\u5bfe\u5fdc Sprite Mesh Type \u306e\u81ea\u52d5\u5207\u66ff AssetPostprocessor \u306b\u3088\u308b\u81ea\u52d5\u9069\u7528 \u30d1\u30d5\u30a9\u30fc\u30de\u30f3\u30b9\u3092\u610f\u8b58\u3057\u305f\u8a2d\u8a08 Rule Viewer \u3067\u30de\u30c3\u30c1\u7d50\u679c\u3092\u78ba\u8a8d\u3059\u308b \u304a\u308f\u308a\u306b \u306f\u3058\u3081\u306b \u30b5\u30e0\u30b6\u30c3\u30d7\u306e Unity \u5411\u3051\u30a2\u30d7\u30ea\u30b1\u30fc\u30b7\u30e7\u30f3\u57fa\u76e4\u300eSpica\u300f\u3067\u306f\u3001\u958b\u767a\u3092\u52b9\u7387\u5316\u3059\u308b\u305f\u3081\u306e\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u3092\u3044\u304f\u3064\u3082\u6574\u5099\u3057\u3066\u3044\u307e\u3059\u3002\u4eca\u56de\u306f\u305d\u306e\u3072\u3068\u2026","author_url":"https://blog.hatena.ne.jp/sumzap_engineer/","blog_url":"https://tech.sumzap.co.jp/","type":"rich","title":"\u30eb\u30fc\u30eb\u30d9\u30fc\u30b9\u3067 Texture / SpriteAtlas \u306e\u30a4\u30f3\u30dd\u30fc\u30c8\u8a2d\u5b9a\u3092\u81ea\u52d5\u5316\u3059\u308b\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u306e\u8a2d\u8a08\u3068\u5b9f\u88c5","height":"190","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/s/sumzap_engineer/20260702/20260702192440.png","width":"100%","categories":["\u958b\u767a\u63a8\u9032\u5ba4","\u30af\u30e9\u30a4\u30a2\u30f3\u30c8","Unity"],"provider_url":"https://hatena.blog","author_name":"sumzap_engineer"}