{"description":"\u76ee\u6b21 \u306f\u3058\u3081\u306b \u691c\u8a3c\u74b0\u5883 UI Toolkit \u306b\u304a\u3051\u308b UIEffect \u306e\u9078\u629e\u80a2 ShaderGraph \u7d4c\u8def ShaderGraph\u5b9f\u88c5 Tone: Grayscale (\u5f69\u5ea6\u3092 0 \u306b\u3057\u3066\u767d\u9ed2\u5316) Tone: Sepia (Sepia \u884c\u5217\u3067\u8336\u8272\u8abf) Tone: Negative (1 - color \u3067\u53cd\u8ee2) ColorMode: Multiply (TintColor \u3092\u4e57\u7b97\u5408\u6210) ColorMode: Add (AdditiveColor \u3092\u52a0\u7b97\u5408\u6210) \u88c5\u98fe: Shiny (\u5149\u306e\u30e9\u30a4\u30f3\u304c\u8d70\u308b) \u88c5\u98fe: Gradient (UV \u30d9\u30fc\u30b9\u306e\u30b0\u30e9\u30c7\u30fc\u30b7\u30e7\u30f3) \u7d71\u5408 ShaderGrap\u2026","author_name":"sumzap_engineer","type":"rich","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Ftech.sumzap.co.jp%2Fentry%2Funity6-ui-toolkit-rich-effect\" title=\"Unity 6 \u306e UI Toolkit \u3067\u30ea\u30c3\u30c1\u306a UI \u30a8\u30d5\u30a7\u30af\u30c8\u3092\u5b9f\u88c5\u3059\u308b - Sumzap Engineering Blog\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://tech.sumzap.co.jp/entry/unity6-ui-toolkit-rich-effect","author_url":"https://blog.hatena.ne.jp/sumzap_engineer/","provider_name":"Hatena Blog","published":"2026-06-30 00:00:00","height":"190","blog_url":"https://tech.sumzap.co.jp/","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/s/sumzap_engineer/20260626/20260626103350.png","categories":["\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u30b9","Unity"],"version":"1.0","provider_url":"https://hatena.blog","blog_title":"Sumzap Engineering Blog","title":"Unity 6 \u306e UI Toolkit \u3067\u30ea\u30c3\u30c1\u306a UI \u30a8\u30d5\u30a7\u30af\u30c8\u3092\u5b9f\u88c5\u3059\u308b","width":"100%"}