{"categories":["Unity","AR","VR"],"width":"100%","version":"1.0","title":"Oculus Rift x Ovrvision \u3067\u62e1\u5f35\u73fe\u5b9f\uff08AR\uff09\u3092\u8a66\u3059\u65b9\u6cd5\u3092\u307e\u3068\u3081\u3066\u307f\u305f","author_url":"https://blog.hatena.ne.jp/hecomi/","provider_url":"https://hatena.blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Ftips.hecomi.com%2Fentry%2F2014%2F04%2F07%2F004634\" title=\"Oculus Rift x Ovrvision \u3067\u62e1\u5f35\u73fe\u5b9f\uff08AR\uff09\u3092\u8a66\u3059\u65b9\u6cd5\u3092\u307e\u3068\u3081\u3066\u307f\u305f - \u51f9\u307fTips\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","image_url":"http://cdn-ak.f.st-hatena.com/images/fotolife/h/hecomi/20140405/20140405191727.png","height":"190","blog_url":"https://tips.hecomi.com/","author_name":"hecomi","published":"2014-04-07 00:46:34","url":"https://tips.hecomi.com/entry/2014/04/07/004634","provider_name":"Hatena Blog","type":"rich","description":"\u306f\u3058\u3081\u306b 2014/4/3 \u306b Ovrvision SDK v0.3 \u304c\u516c\u958b\u3055\u308c\u307e\u3057\u305f\uff01 http://dev.ovrvision.com/doc_ja/index.php?downloads v0.3 \u306b\u306f\u5f85\u671b\u306e AR \u6a5f\u80fd\u304c\u542b\u307e\u308c\u3066\u3044\u307e\u3059\u3002\u307e\u305a\u306f Unity \u7248\u3092\u8a66\u3057\u3066\u307f\u307e\u3057\u305f\u3002 \u74b0\u5883 Windows 8 Visual Studio Express 2012 \u30c7\u30e2 \u30b5\u30f3\u30d7\u30eb \u300cOvrvision SDK for Unity Pro\u300d\u3092\u30c0\u30a6\u30f3\u30ed\u30fc\u30c9\u3059\u308b\u3068 ovrvisionsdk.unitypackage \u3068\u30b5\u30f3\u30d7\u30eb\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306e\u300cunity_ar_example\u300d\u304c\u542b\u307e\u308c\u3066\u3044\u307e\u3059\u3002\u307e\u305a\u306f\u30b5\u2026","blog_title":"\u51f9\u307fTips"}