{"height":"190","type":"rich","blog_title":"\u30b2\u30fc\u30e0\u304c\u4f5c\u308c\u308b\u3088\u3046\u306b\u306a\u308b\u307e\u3067\u304c\u3093\u3070\u308b\u65e5\u8a18","url":"https://toburau.hatenablog.jp/entry/20060424/1145903632","categories":["Yanesdk"],"title":"\u30e9\u30a4\u30f3\u63cf\u753b\u305d\u306e6","author_url":"https://blog.hatena.ne.jp/toburau/","description":"\u30e9\u30a4\u30f3\u63cf\u753b\u6642\u306b+0.5\u305a\u3064\u305a\u3089\u3059\u305f\u3081\u306b\u3001DrawLine\u3092\u6b21\u306e\u3088\u3046\u306b\u5909\u66f4\u3057\u3066\u307f\u305f\u3002 public void DrawLine(int x1, int y1, int x2, int y2) { DrawContext dc = DrawContext; Gl.glBegin(Gl.GL_LINES); Gl.glVertex2f(x1 * dc.RateX + dc.OffsetRX + 0.5f, y1 * dc.RateY + dc.OffsetRY + 0.5f); Gl.glVertex2f(x2 * dc.RateX + dc.OffsetRX + 0.5f, y2 * dc.Rat\u2026","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","width":"100%","published":"2006-04-24 03:33:52","version":"1.0","blog_url":"https://toburau.hatenablog.jp/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Ftoburau.hatenablog.jp%2Fentry%2F20060424%2F1145903632\" title=\"\u30e9\u30a4\u30f3\u63cf\u753b\u305d\u306e6 - \u30b2\u30fc\u30e0\u304c\u4f5c\u308c\u308b\u3088\u3046\u306b\u306a\u308b\u307e\u3067\u304c\u3093\u3070\u308b\u65e5\u8a18\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"toburau","image_url":null}