{"author_name":"tukiserver","width":"100%","version":"1.0","url":"https://tukiserver.hatenablog.com/entry/2020/09/06/205306","description":"\u3053\u306e\u30da\u30fc\u30b8\u306frFactor2 dev guide\u4e0a\u306eIBL Road \uff06 Curb shader\u3092\u72ec\u81ea\u306b\u7ffb\u8a33\u3057\u305f\u3082\u306e\u3067\u3059\u3002\u9593\u9055\u3063\u3066\u305f\u3089\u9060\u616e\u306a\u304f\u6559\u3048\u3066\u304f\u3060\u3055\u3044\u3002\u7279\u306b?\u306e\u3064\u3044\u3066\u3044\u308b\u3068\u3053\u308d\u306f\u63a8\u6e2c\u3067\u3059 \u524d\u66f8\u304d Road Shader\u3068Curb shader\u306f\u3088\u304f\u4f3c\u3066\u3044\u307e\u3059\u3002road shader\u306f2\u30b9\u30ed\u30c3\u30c8\u76ee\u304cdatail map\u3067\u3059\u304c\u3001Curb shader\u3067\u306f2\u30b9\u30ed\u30c3\u30c8\u76ee\u306f\u4ee3\u66ff\u306ealbedo map\u306b\u306a\u3063\u3066\u3044\u307e\u3059\u3002 \u3053\u306e\u30da\u30fc\u30b8\u306fshader\u306e\u4ed5\u69d8\u3092\u8aac\u660e\u3059\u308b\u3082\u306e\u3067\u3059\u3002\u4f7f\u3044\u9053\u306f\u3053\u3061\u3089\u2192PBR - Using Road / Curb Shader Shader name(Material editor\u3084\u2026","provider_name":"Hatena Blog","blog_url":"https://tukiserver.hatenablog.com/","published":"2020-09-06 20:53:06","author_url":"https://blog.hatena.ne.jp/tukiserver/","type":"rich","categories":["\u7ffb\u8a33","mod"],"blog_title":"\u3064\u304d\u30d6\u30ed","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Ftukiserver.hatenablog.com%2Fentry%2F2020%2F09%2F06%2F205306\" title=\"IBL Road &amp; Curb Shaders - \u3064\u304d\u30d6\u30ed\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","title":"IBL Road & Curb Shaders","image_url":null,"height":"190"}