{"version":"1.0","categories":["OGLplus","C++","library","OpenGL","how to"],"description":"OpenGL3\u4ee5\u4e0a\u306eC\u306aAPI\u3092C++\u3089\u3057\u304f\u6271\u3046\u70ba\u306e\u30e9\u30a4\u30d6\u30e9\u30ea\u30fcOGLplus\u3092openSUSE-12.2\u306b\u5c0e\u5165\u3059\u308b\u3002 OGLplus - a C++ wrapper for OpenGL\u00ae version 3 and higher. zypper\u306b\u5bfe\u5fdc\u3057\u305f\u30d1\u30c3\u30b1\u30fc\u30b8\u306f\u7121\u3044\u306e\u3067\u666e\u901a\u306b\u30bd\u30fc\u30b9\u3092\u62fe\u3063\u3066\u30d3\u30eb\u30c9\u3057\u3066\u30a4\u30f3\u30b9\u30c8\u30fc\u30eb\u3059\u308b\u3002 OGLplus \u30bd\u30fc\u30b9\u3092\u62fe\u3046 SourceForge.net: OGLplus - Develop % git clone git://oglplus.git.sourceforge.net/gitroot/oglplus/oglplus ... GL3/gl3.h \u3092\u7528\u2026","blog_title":"C++ \u3068\u304d\u3069\u304d \u3054\u306f\u3093\u3001\u308f\u308a\u3068\u3066\u3043\u30fc\u3076\u308c\u3044\u304f\u2606","image_url":null,"provider_url":"https://hatena.blog","blog_url":"https://usagi.hatenablog.jp/","url":"https://usagi.hatenablog.jp/entry/2012/12/13/200439","type":"rich","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fusagi.hatenablog.jp%2Fentry%2F2012%2F12%2F13%2F200439\" title=\"openSUSE-12.2 \u306b OGLplus \u3092\u5c0e\u5165 - C++ \u3068\u304d\u3069\u304d \u3054\u306f\u3093\u3001\u308f\u308a\u3068\u3066\u3043\u30fc\u3076\u308c\u3044\u304f\u2606\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","width":"100%","height":"190","title":"openSUSE-12.2 \u306b OGLplus \u3092\u5c0e\u5165","author_url":"https://blog.hatena.ne.jp/USAGI-WRP/","published":"2012-12-13 20:04:39","provider_name":"Hatena Blog","author_name":"USAGI-WRP"}