{"blog_title":"hildsoft\u958b\u767a\u65e5\u8a8c","provider_name":"Hatena Blog","width":"100%","version":"1.0","categories":["SubstanceDesigner"],"title":"Substance Designer\u306e\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb\u3067\u304a\u52c9\u5f37\u305d\u306e\uff11\u3000\u30d9\u30fc\u30b9\u30de\u30c6\u30ea\u30a2\u30eb\u306e\u4f5c\u6210\u30d1\u30fc\u30c8\uff12\u5f8c\u7de8","url":"https://www.hildsoft.com/entry/2017/08/16/090000","author_url":"https://blog.hatena.ne.jp/hildsoft/","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hildsoft/20170816/20170816050157.png","blog_url":"https://www.hildsoft.com/","provider_url":"https://hatena.blog","author_name":"hildsoft","height":"190","published":"2017-08-16 09:00:00","description":"Substance Designer Getting Started: 01 - Creating a base material part Two Getting Started 01: Creating a base material part Two \u5165\u958001 \u30d9\u30fc\u30b9\u30de\u30c6\u30ea\u30a2\u30eb\u306e\u4f5c\u6210\u30d1\u30fc\u30c8\uff12 \u4e2d\u7de8\u306f\u3053\u3061\u3089 www.hildsoft.com","type":"rich","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fwww.hildsoft.com%2Fentry%2F2017%2F08%2F16%2F090000\" title=\"Substance Designer\u306e\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb\u3067\u304a\u52c9\u5f37\u305d\u306e\uff11\u3000\u30d9\u30fc\u30b9\u30de\u30c6\u30ea\u30a2\u30eb\u306e\u4f5c\u6210\u30d1\u30fc\u30c8\uff12\u5f8c\u7de8 - hildsoft\u958b\u767a\u65e5\u8a8c\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}