{"width":"100%","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fxrdnk.hateblo.jp%2Fentry%2F2021%2F03%2F17%2F223613\" title=\"Unity Multiplayer Networking (MLAPI) Documetation (In-Progess\u7248) \u516c\u958b - \u30c7\u30cb\u30c3\u30ad\uff01\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"xrdnk","blog_url":"https://xrdnk.hateblo.jp/","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/x/xrdnk/20210317/20210317223401.png","published":"2021-03-17 22:36:13","title":"Unity Multiplayer Networking (MLAPI) Documetation (In-Progess\u7248) \u516c\u958b","provider_name":"Hatena Blog","url":"https://xrdnk.hateblo.jp/entry/2021/03/17/223613","height":"190","description":"Unity Multiplayer Networking (In-Progress)\u7248\u306e\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u304c\u516c\u958b\u3055\u308c\u307e\u3057\u305f\uff0e mp-docs.dl.it.unity3d.com \u3053\u308c\u307e\u3067\u306eMLAPI\u306e\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u306f\u3053\u3061\u3089\u3067\u3059\uff0e mlapi.network \u307e\u305f\uff0c\u5148\u65e5\u306eGDC2021 \u306b\u3066\u767a\u8868\u304c\u3042\u308a\u307e\u3057\u305f\u304c\uff0cMLAPI \u306e\u516c\u5f0f\u30b5\u30f3\u30d7\u30eb\u304c 4/7 \u306b\u516c\u958b\u3055\u308c\u308b\u4e88\u5b9a\u306e\u3088\u3046\u3067\u3059\uff0e We\u2019re delighted to announce that the first experimental Unity package with a fully supported netcode solution will \u2026","type":"rich","author_url":"https://blog.hatena.ne.jp/xrdnk/","provider_url":"https://hatena.blog","blog_title":"\u30c7\u30cb\u30c3\u30ad\uff01","version":"1.0","categories":["MLAPI","Unity Multiplayer Networking"]}