{"author_url":"https://blog.hatena.ne.jp/yamakami21/","provider_url":"https://hatena.blog","image_url":null,"height":"190","published":"2015-04-15 15:37:40","description":"\u65b9\u5411\u30ad\u30fc\u3067\u7269\u4f53\u3092\u79fb\u52d5 using UnityEngine; using System.Collections; public class PlayerMovement : MonoBehaviour { Vector3 movement; Rigidbody playerRigidbody; public float speed = 6f; void Start () { playerRigidbody = GetComponent<Rigidbody>(); } void FixedUpdate(){ float h = Input.GetAxisRaw (\"Horizontal\"); fl\u2026","url":"https://yamakami21.hatenablog.com/entry/2015/04/15/153740","version":"1.0","author_name":"yamakami21","width":"100%","blog_url":"https://yamakami21.hatenablog.com/","title":"\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u79fb\u52d5","blog_title":"memorandam","type":"rich","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fyamakami21.hatenablog.com%2Fentry%2F2015%2F04%2F15%2F153740\" title=\"\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u79fb\u52d5 - memorandam\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["Unity \u5168\u822c"],"provider_name":"Hatena Blog"}