{"provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/yamakami21/","author_name":"yamakami21","image_url":null,"width":"100%","blog_title":"memorandam","description":"\u30a8\u30e9\u30fc\u5185\u5bb9 \u3069\u3046\u3082\u4e00\u56de\u8981\u7d20\u3092\u53d6\u308a\u51fa\u3057\u3066\u3042\u3052\u306a\u3051\u308c\u3070\u306a\u3089\u306a\u3044\u3088\u3046\u3060\u3002 Assets/Script/_Script_player2/PlayerManager.cs(20,35): error CS1612: Cannot modify a value type return value of `UnityEngine.Transform.position'. Consider storing the value in a temporary variable \u4fee\u6b63\u524d void Update (){ if(Input.GetKeyDown(KeyCode.Space)){ iTween.Punch\u2026","published":"2015-04-29 10:17:31","url":"https://yamakami21.hatenablog.com/entry/2015/04/29/101731","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fyamakami21.hatenablog.com%2Fentry%2F2015%2F04%2F29%2F101731\" title=\"\u3010Unity \u30a8\u30e9\u30fc\u3011CS1612 : Mathf.Clamp - memorandam\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","version":"1.0","categories":["\u30d7\u30ed\u30b0\u30e9\u30df\u30f3\u30b0","Unity \u30a8\u30e9\u30fc"],"type":"rich","title":"\u3010Unity \u30a8\u30e9\u30fc\u3011CS1612 : Mathf.Clamp","height":"190","provider_url":"https://hatena.blog","blog_url":"https://yamakami21.hatenablog.com/"}