{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fyamakami21.hatenablog.com%2Fentry%2F2015%2F05%2F20%2F143319\" title=\"\u3010Unity \u30a8\u30e9\u30fc\u3011CS0029 : \u5909\u6570\u578b\u9055\u3044\u306b\u3088\u308b\u30a8\u30e9\u30fc - memorandam\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://yamakami21.hatenablog.com/entry/2015/05/20/143319","blog_url":"https://yamakami21.hatenablog.com/","published":"2015-05-20 14:33:19","title":"\u3010Unity \u30a8\u30e9\u30fc\u3011CS0029 : \u5909\u6570\u578b\u9055\u3044\u306b\u3088\u308b\u30a8\u30e9\u30fc","type":"rich","author_name":"yamakami21","description":"\u30b1\u30fc\u30b9\uff11 \u30a8\u30e9\u30fc\u5185\u5bb9 error CS0029: Cannot implicitly convert type `UnityEngine.Transform' to `UnityEngine.GameObject' \u4fee\u6b63\u524d public GameObject ClearScreen; GameObject ClearHideButton; public void ClearStage(){ ClearHideButton = ClearScreen.transform.FindChild(\"ClearHideButton\"); } \u4fee\u6b63\u5f8c public GameObject ClearScre\u2026","version":"1.0","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/yamakami21/","width":"100%","height":"190","categories":["Unity \u30a8\u30e9\u30fc","Unity \u5168\u822c"],"image_url":null,"blog_title":"memorandam"}