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  <author_name>AkiIro</author_name>
  <author_url>https://blog.hatena.ne.jp/AkiIro/</author_url>
  <blog_title>akyboxブログ</blog_title>
  <blog_url>https://akiiro.hatenablog.com/</blog_url>
  <categories>
    <anon>Unity</anon>
  </categories>
  <description>録音する Unity内で鳴っている音をそのまま録音します． ソースコードはこちら． using System; using System.IO; using System.Text; using UnityEngine; [RequireComponent(typeof(AudioListener))] public class AudioListener2Wav : MonoBehaviour { private int m_outputRate = 44100; private bool m_isRecording = false; private FileStream m_stream;…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2017-08-09 03:12:37</published>
  <title>【Unity】AudioListerを録音してwavにする</title>
  <type>rich</type>
  <url>https://akiiro.hatenablog.com/entry/2017/08/09/031237</url>
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