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  <description>概要 using System.Reflection; using UnityEditor; using UnityEngine; public static class Example { [MenuItem( &quot;Tools/Hoge&quot; )] private static void Hoge() { var rectTransform = ( RectTransform ) Selection.activeTransform; var type = typeof( RectTransform ); var propertyInfo = type.GetProperty( &quot;drivenPro…</description>
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  <published>2020-10-06 08:10:00</published>
  <title>【Unity】RectTransform の「Some values driven by XXXX」の状態を取得する方法</title>
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