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  <blog_title>コガネブログ</blog_title>
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  <categories>
    <anon>Unity</anon>
    <anon>Unity - Tips</anon>
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  <description>概要 using UnityEditor; using UnityEngine; public static class Example { [MenuItem( &quot;Tools/FixCameraPivotAndSize&quot; )] public static void FixCameraPivotAndSize() { var sceneView = SceneView.lastActiveSceneView; if ( sceneView == null ) return; sceneView.pivot = new Vector3( 0, -1.5f, 0 ); sceneView.size…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2021-11-10 20:03:00</published>
  <title>【Unity】Scene ビューの 2D カメラの位置やサイズを変更するエディタ拡張</title>
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