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  <author_url>https://blog.hatena.ne.jp/baba_s/</author_url>
  <blog_title>コガネブログ</blog_title>
  <blog_url>https://baba-s.hatenablog.com/</blog_url>
  <categories>
    <anon>Unity</anon>
    <anon>Unity - 自作リポジトリ</anon>
  </categories>
  <description>リポジトリ 使用例 using System; using UnityEngine; [Flags] public enum Attribute { FIRE = 1 &lt;&lt; 1, AQUA = 1 &lt;&lt; 2, GRASS = 1 &lt;&lt; 3, } public sealed class Example : MonoBehaviour { [SerializeField] private Attribute m_attribute; } using Kogane; using UnityEditor; using UnityEngine; [CustomPropertyDrawer( typeof…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2022-12-06 09:00:00</published>
  <title>【Unity】TextMesh Pro のトグルの Editor GUI を使えるようにするクラス</title>
  <type>rich</type>
  <url>https://baba-s.hatenablog.com/entry/2022/12/06/090000</url>
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