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  <author_name>baba_s</author_name>
  <author_url>https://blog.hatena.ne.jp/baba_s/</author_url>
  <blog_title>コガネブログ</blog_title>
  <blog_url>https://baba-s.hatenablog.com/</blog_url>
  <categories>
    <anon>Unity</anon>
  </categories>
  <description>概要 public override void OnGUI( string searchContext ) { using var changeCheckScope = new EditorGUI.ChangeCheckScope(); m_editor.OnInspectorGUI(); if ( !changeCheckScope.changed ) return; // ReorderableList を変更してもここに来ない } 対策 public override void OnGUI( string searchContext ) { using var changeCheckSc…</description>
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  <image_url></image_url>
  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2025-02-19 09:04:49</published>
  <title>【Unity】Editor.OnInspectorGUI の ReorderableList の変更は EditorGUI.ChangeCheckScope で検知できない</title>
  <type>rich</type>
  <url>https://baba-s.hatenablog.com/entry/2025/02/19/090449</url>
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