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  <description>概要 using System; using System.Reflection; using UnityEditor; internal static class Example { [MenuItem( &quot;Tools/Run&quot; )] private static void Run() { const BindingFlags bindingAttrs = BindingFlags.Instance | BindingFlags.NonPublic; var gameViewType = Type.GetType( &quot;UnityEditor.GameView,UnityEditor&quot; ); …</description>
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  <published>2025-03-06 19:37:30</published>
  <title>【Unity】Game ビューのツールバーを非表示にする例</title>
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