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  <author_name>codafon-prog</author_name>
  <author_url>https://blog.hatena.ne.jp/codafon-prog/</author_url>
  <blog_title>（旧）コダフォンの日記ブログ（移転しました）</blog_title>
  <blog_url>https://codafon-prog.hateblo.jp/</blog_url>
  <categories>
    <anon>Unity</anon>
  </categories>
  <description>自分用メモ using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; public class TamaSeigen : MonoBehaviour { public BulletScript bulletScript; RectTransform rt; public float life_time = 1.5f; float time = 0f; IEnumerator Start () { rt = GetComponent(); for(;;)…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2018-01-17 04:19:39</published>
  <title>Unity 弾発射制限</title>
  <type>rich</type>
  <url>https://codafon-prog.hateblo.jp/entry/2018/01/17/041939</url>
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