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  <description>Shader Model 5.0 に対応した DirectX HLSL だと, Compute Shader 用にアトミック操作やスレッドやグループの同期を行うための関数がサポートされています. DirectX HLSL intrinsic functions for Shader Model 5.0 supports atomic functions and barrier operations for group and threads used for Compute Shader. DirectX HLSL Intrinsic Functions http://msdn.microso…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2011-03-16 23:35:51</published>
  <title>DirectX HLSL intrinsic functions for Shader Model 5.0</title>
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  <url>https://hanecci.hatenadiary.org/entry/20110316/1300286151</url>
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