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  <author_name>hanecci</author_name>
  <author_url>https://blog.hatena.ne.jp/hanecci/</author_url>
  <blog_title>OLD hanecci’s blog : 旧 はねっちブログ</blog_title>
  <blog_url>https://hanecci.hatenadiary.org/</blog_url>
  <categories>
    <anon>PBR</anon>
    <anon>SIGGRAPH</anon>
  </categories>
  <description>概要 下の資料を読んだときの簡易メモです. より正しい情報は下の資料を参考にして下さい. Real-World Measurements for Call of Duty: Advanced Warfare (Danny Chan) http://blog.selfshadow.com/publications/s2015-shading-course/chan/s2015_pbs_cod_aw_notes.pdf メモ 絞り 絞りの直径 : D, f : 焦点距離 D = f / N Area = PI * 絞りの半径^2 = PI * ( f / 2N )^2 N が √2 倍になるにつれ…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2015-08-17 00:00:00</published>
  <title> Simple memo of &quot;Real-World Measurements for CoD:AW&quot;</title>
  <type>rich</type>
  <url>https://hanecci.hatenadiary.org/entry/20150817/p1</url>
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