<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<oembed>
  <author_name>hanecci</author_name>
  <author_url>https://blog.hatena.ne.jp/hanecci/</author_url>
  <blog_title>OLD hanecci’s blog : 旧 はねっちブログ</blog_title>
  <blog_url>https://hanecci.hatenadiary.org/</blog_url>
  <categories>
    <anon>SHADER</anon>
  </categories>
  <description>http://www.gamasutra.com/blogs/TequilaWorks/20160620/275347/How_to_take_advantage_of_textures_in_the_vertex_shader.php 頂点シェーダでのテクスチャフェッチの利点について</description>
  <height>190</height>
  <html>&lt;iframe src=&quot;https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20160625%2Fp5&quot; title=&quot; How to take advantage of textures in the vertex shader via @simonschreibt - OLD hanecci’s blog : 旧 はねっちブログ&quot; class=&quot;embed-card embed-blogcard&quot; scrolling=&quot;no&quot; frameborder=&quot;0&quot; style=&quot;display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;&quot;&gt;&lt;/iframe&gt;</html>
  <image_url>https://lh4.googleusercontent.com/W_1KdqIFZREzvYP12B2Q0tOMP93BTNfNTYGKt3myUZOlttfVlf9cRiCjydUSqCcNzL6aVnPTpMfkgnU0QMcDoy61SuDYNiqRtHyA5SMd0YqvNFjfBWwlt5lxROkFpqMTJHsx7jYW</image_url>
  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2016-06-25 00:00:06</published>
  <title> How to take advantage of textures in the vertex shader via @simonschreibt</title>
  <type>rich</type>
  <url>https://hanecci.hatenadiary.org/entry/20160625/p5</url>
  <version>1.0</version>
  <width>100%</width>
</oembed>
