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  <author_name>hanecci</author_name>
  <author_url>https://blog.hatena.ne.jp/hanecci/</author_url>
  <blog_title>OLD hanecci’s blog : 旧 はねっちブログ</blog_title>
  <blog_url>https://hanecci.hatenadiary.org/</blog_url>
  <categories>
    <anon>UNITY</anon>
    <anon>AO</anon>
  </categories>
  <description>unity : https://github.com/keijiro/NNAOTest reference : http://theorangeduck.com/page/neural-network-ambient-occlusion ( I think that maybe this technique can be applied to world space AO too. ) ニューラルネットワークによるアンビエントオクルージョン Neural Network Ambient Occlusion (NNAO) の Unity へのポーティングです (追記:2017/08/19) 少し…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2017-08-19 00:00:03</published>
  <title> Neural Network Ambient Occlusion for Unity via @_kzr</title>
  <type>rich</type>
  <url>https://hanecci.hatenadiary.org/entry/20170819/p11</url>
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