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  <author_name>kenken5050</author_name>
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  <blog_title>テキトープログラム( ..)φメモ</blog_title>
  <blog_url>https://kenken5050.hatenablog.com/</blog_url>
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  <description>環境 Unity2022.2.14f1 概要 ビューフラスタム（視錐台）を表示するデバッグ機能の使い方 コード private void OnDrawGizmos() { Gizmos.color = Color.cyan; Gizmos.matrix = Matrix4x4.TRS(_camera.transform.position, _camera.transform.rotation, new Vector3(_camera.aspect, 1.0f, 1.0f)); Gizmos.DrawFrustum(Vector3.zero, _camera.fieldOfView, _came…</description>
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  <provider_name>Hatena Blog</provider_name>
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  <published>2023-06-08 00:28:31</published>
  <title>Gizmos.DrawFrustumの使い方</title>
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  <url>https://kenken5050.hatenablog.com/entry/2023/06/08/002831</url>
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