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  <blog_title>PaperSloth’s diary</blog_title>
  <blog_url>https://papersloth.hatenablog.com/</blog_url>
  <categories>
    <anon>C/C++</anon>
    <anon>UE4</anon>
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  <description>目次 環境 結果 enumの種類 まとめ 環境 ・Visual Studio Community 2015 ・Unreal Engine4.16 結果 まず最初に結果を述べます。 Unreal C++では下記のような書き方が良さそうです。 UENUM(BlueprintType) enum class EMusicType : uint8 { MT_Alternative UMETA(DisplayName=&quot;Alternative&quot;), MT_Classic UMETA(DisplayName=&quot;Classic&quot;), MT_Dance UMETA(DisplayName=&quot;Dance&quot;), …</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2017-07-07 00:52:25</published>
  <title>UE4 C++とUnreal C++の列挙型の扱い</title>
  <type>rich</type>
  <url>https://papersloth.hatenablog.com/entry/2017/07/07/005225</url>
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