<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<oembed>
  <author_name>rott1st</author_name>
  <author_url>https://blog.hatena.ne.jp/rott1st/</author_url>
  <blog_title>mahler.jp Programming Tips Blog</blog_title>
  <blog_url>https://rott1st.hatenablog.com/</blog_url>
  <categories>
    <anon>Raspberry Pi</anon>
    <anon>C/C++</anon>
  </categories>
  <description>#include &lt;SDL2/SDL.h&gt; SDL_GameController* g_controller = nullptr; bool Initialize(); bool Update(); void Finalize(); void OnAddedController(int index); void OnRemovedController(); void OutputControllerState(); void OutputIfButtonStateIsPushing(SDL_GameControllerButton type, const char name[]); void …</description>
  <height>190</height>
  <html>&lt;iframe src=&quot;https://hatenablog-parts.com/embed?url=https%3A%2F%2Frott1st.hatenablog.com%2Fentry%2F2025%2F04%2F02%2F113846&quot; title=&quot;ラズパイ + C++ + SDL2でゲームコントローラの動作確認 - mahler.jp Programming Tips Blog&quot; class=&quot;embed-card embed-blogcard&quot; scrolling=&quot;no&quot; frameborder=&quot;0&quot; style=&quot;display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;&quot;&gt;&lt;/iframe&gt;</html>
  <image_url>https://cdn.image.st-hatena.com/image/square/adad63b72f1d6545b2ba2538c3fc2923b2fd5989/backend=imagemagick;height=80;version=1;width=80/https%3A%2F%2Fcdn.blog.st-hatena.com%2Fimages%2Fcircle%2Fofficial-circle-icon%2Fcomputers.gif</image_url>
  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2025-04-02 11:38:46</published>
  <title>ラズパイ + C++ + SDL2でゲームコントローラの動作確認</title>
  <type>rich</type>
  <url>https://rott1st.hatenablog.com/entry/2025/04/02/113846</url>
  <version>1.0</version>
  <width>100%</width>
</oembed>
