<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<oembed>
  <author_name>simplestar_tech</author_name>
  <author_url>https://blog.hatena.ne.jp/simplestar_tech/</author_url>
  <blog_title>simplestarの技術ブログ</blog_title>
  <blog_url>https://simplestar-tech.hatenablog.com/</blog_url>
  <categories>
  </categories>
  <description>unrecognized identifier 'sampler2DArray' で悩んだのだけど 次の書き方で一応 Texture2DArray は機能したので、メモします Shader &quot;Unlit/NewUnlitShader&quot; { Properties { _MainTex (&quot;Texture&quot;, 2D) = &quot;white&quot; {} _BaseColor(&quot;Base Color&quot;, 2DArray) = &quot;&quot; {} } SubShader { Tags { &quot;RenderType&quot;=&quot;Opaque&quot; } LOD 100 Pass { CGPROGRAM #pragma vertex ve…</description>
  <height>190</height>
  <html>&lt;iframe src=&quot;https://hatenablog-parts.com/embed?url=https%3A%2F%2Fsimplestar-tech.hatenablog.com%2Fentry%2F2024%2F08%2F12%2F163204&quot; title=&quot;Built-in シェーダーで Texture2DArray を使ってみた - simplestarの技術ブログ&quot; class=&quot;embed-card embed-blogcard&quot; scrolling=&quot;no&quot; frameborder=&quot;0&quot; style=&quot;display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;&quot;&gt;&lt;/iframe&gt;</html>
  <image_url></image_url>
  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2024-08-12 16:32:04</published>
  <title>Built-in シェーダーで Texture2DArray を使ってみた</title>
  <type>rich</type>
  <url>https://simplestar-tech.hatenablog.com/entry/2024/08/12/163204</url>
  <version>1.0</version>
  <width>100%</width>
</oembed>
