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    <anon>Unity</anon>
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  <description>Cheap gravity script - Unity Answers厳密には違いますが、簡易版で同じような動きになります。そこまで正確に動きを計算する必要がないのでこれでいいならこれを使いたいです。簡易重力を自前で計算した時の鉄球の動き↓ float velocity = 0; void FixedUpdate() { var pos = transform.position; velocity += Physics2D.gravity.y * Time.fixedDeltaTime; pos.y += velocity * Time.fixedDeltaTime; transform.p…</description>
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  <published>2020-08-12 09:00:00</published>
  <title>Unity: 落下の自前計算 (簡易版)</title>
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