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  <author_name>vaikong</author_name>
  <author_url>https://blog.hatena.ne.jp/vaikong/</author_url>
  <blog_title>Deca-pod.jp</blog_title>
  <blog_url>https://vaikong.hatenadiary.jp/</blog_url>
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  </categories>
  <description>using UnityEngine; using System.Collections; using System; public class enemy : MonoBehaviour { // Use this for initialization void Start () { float dir = Random.range (1, 359); } Random' is an ambiguous reference between `UnityEngine.Random' and `System.Random' UnityEngineとSystemの両方にRandomって名前が使われて…</description>
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  <html>&lt;iframe src=&quot;https://hatenablog-parts.com/embed?url=https%3A%2F%2Fvaikong.hatenadiary.jp%2Fentry%2F2015%2F04%2F26%2F152415&quot; title=&quot;&amp;#39;○○&amp;#39; is an ambiguous reference between `UnityEngine.Random&amp;#39; and `System.Random&amp;#39;と表示されたら - Deca-pod.jp&quot; class=&quot;embed-card embed-blogcard&quot; scrolling=&quot;no&quot; frameborder=&quot;0&quot; style=&quot;display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;&quot;&gt;&lt;/iframe&gt;</html>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2015-04-26 15:24:15</published>
  <title>'○○' is an ambiguous reference between `UnityEngine.Random' and `System.Random'と表示されたら</title>
  <type>rich</type>
  <url>https://vaikong.hatenadiary.jp/entry/2015/04/26/152415</url>
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