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  <author_name>ykun31</author_name>
  <author_url>https://blog.hatena.ne.jp/ykun31/</author_url>
  <blog_title>かたろぐ</blog_title>
  <blog_url>https://ykun.hatenablog.com/</blog_url>
  <categories>
    <anon>アプリ開発</anon>
  </categories>
  <description>今回は、Gameプロジェクトの挙動についてざっくり解析する ・GameViewController.swift ここで確認するのは下記部分。 override func viewDidLoad() { super.viewDidLoad() if let view = self.view as! SKView? { // Load the SKScene from 'GameScene.sks' if let scene = SKScene(fileNamed: &quot;GameScene&quot;) { // Set the scale mode to scale to fit the window sc…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2017-08-12 00:30:13</published>
  <title>Gameプロジェクトの挙動　その１</title>
  <type>rich</type>
  <url>https://ykun.hatenablog.com/entry/2017/08/12/003013</url>
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