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  <author_name>yotiky</author_name>
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  <blog_title>yotiky Tech Blog</blog_title>
  <blog_url>https://yotiky.hatenablog.com/</blog_url>
  <categories>
    <anon>Unity</anon>
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  <description>private void Main() { var builder = new StringBuilder(); var list = GetAllEditorWindowTypes(); foreach ( var n in list.Select(x =&gt; x.ToString()).OrderBy(x =&gt; x) ) { builder.AppendLine( n ); } Debug.Log( builder.ToString() ); } private static Type[] GetAllEditorWindowTypes() { var result = new List&lt;T…</description>
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  <provider_name>Hatena Blog</provider_name>
  <provider_url>https://hatena.blog</provider_url>
  <published>2024-04-20 21:24:07</published>
  <title>Unity - 既定のウィンドウのクラス名をすべて取得する</title>
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  <url>https://yotiky.hatenablog.com/entry/unity_editorwindowall</url>
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